


Rather than fighting an alien invasion or leading a resistance movement, Chimera Squad is basically “XCOM: Cops,” which is still quite compelling despite the lower stakes. Instead, it feels more like a beta of sorts for that eventual sequel, setting up how its world has changed in the aftermath of the liberation of Earth and testing the waters with some radical alterations to traditional mechanics, but not in a way that amounts to a particularly polished whole. This XCOM spin-off is a full-length game set five years after the events of XCOM 2, but it’s by no means an XCOM 3. Much like it's titular team of aliens and humans, XCOM: Chimera Squad is made up of a bunch of disparate parts merged into one package – sometimes less than gracefully.
